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Card Library
Ward Generation 2 First Edition complete card list. Wards first expansion set of 150 creature and magic cards.
Artist: Fabricio Vainer
Abominable Deer Man
Card Name: Abominable Deer Man
Card Type: Creature/Magic, Lightning
Card Number: 61
Rarity: Rare
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: Charge
Attack Dice: 2
Modifier: 3
Other Attributes: N/A
Extended Effect Description: If your opponent uses a magic lightning card you may summon this card from your hand to the field as a Limited Summon. If at any point the player who currently controls this card does not have a primary creature on the field this card is sent to the cemetery. This card cannot be a primary summoned creature. This card is not removed from the field during standard primary creature sacrificing.
Card Type: Creature/Magic, Lightning
Card Number: 61
Rarity: Rare
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: Charge
Attack Dice: 2
Modifier: 3
Other Attributes: N/A
Extended Effect Description: If your opponent uses a magic lightning card you may summon this card from your hand to the field as a Limited Summon. If at any point the player who currently controls this card does not have a primary creature on the field this card is sent to the cemetery. This card cannot be a primary summoned creature. This card is not removed from the field during standard primary creature sacrificing.
Absolute Terror
Card Name: Absolute Terror
Card Type: Magic, Infinite, Equip
Card Number: 7
Rarity: Legendary
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Equip this card to one of your opponents creatures on the field. While this card is equipped to a creature the primary creature under the same control as the equipped creature takes 10 damage each time the controlling player draws a card.
Card Type: Magic, Infinite, Equip
Card Number: 7
Rarity: Legendary
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Equip this card to one of your opponents creatures on the field. While this card is equipped to a creature the primary creature under the same control as the equipped creature takes 10 damage each time the controlling player draws a card.
Acolyte
Card Name: Acolyte
Card Type: Creature
Card Number: 102
Rarity: Common
Race: Humanoid
Background: Neutral
Flavor Text: Acolytes are priests in training at the Citadel of Dawn in High Rock. They serve the Holy Order as healers.
Armor Level: 4
Speed: 6
Health Points: 30
Attack Name: Healing Wave
Damage Dice: 1
Modifier: 2
Other Attributes: N/A
Extended Effect Description: Prior to drawing a card during your draw phase heal this card for 5 points of health.
Card Type: Creature
Card Number: 102
Rarity: Common
Race: Humanoid
Background: Neutral
Flavor Text: Acolytes are priests in training at the Citadel of Dawn in High Rock. They serve the Holy Order as healers.
Armor Level: 4
Speed: 6
Health Points: 30
Attack Name: Healing Wave
Damage Dice: 1
Modifier: 2
Other Attributes: N/A
Extended Effect Description: Prior to drawing a card during your draw phase heal this card for 5 points of health.
Alkonost
Card Name: Alkonost
Card Type: Creature
Card Number: 46
Rarity: Epic
Race: Beast
Background: Mountains
Flavor Text: Alknosts are created when harpies steal the remaining light from other Harpies. This is a vain attempt to regain a semblance of their former glory as Angels.
Armor Level: 4
Speed: 11
Health Points: 80
Attack Name: Shriek
Damage Dice: 1
Modifier: 1
Other Attributes: Wings
Extended Effect Description: Once per turn cycle you may summon a Harpy or Alkonost from our hand or deck as a limited summon. If the Alkonost that summoned them to the field through its effect is killed or removed from the field they are not removed from the field as well. For each Harpy or Alkonost on the field, other than your primary creature, increase the primary creature's Attack dice by +1 and its Hit/Attack modifier by +1.
Card Type: Creature
Card Number: 46
Rarity: Epic
Race: Beast
Background: Mountains
Flavor Text: Alknosts are created when harpies steal the remaining light from other Harpies. This is a vain attempt to regain a semblance of their former glory as Angels.
Armor Level: 4
Speed: 11
Health Points: 80
Attack Name: Shriek
Damage Dice: 1
Modifier: 1
Other Attributes: Wings
Extended Effect Description: Once per turn cycle you may summon a Harpy or Alkonost from our hand or deck as a limited summon. If the Alkonost that summoned them to the field through its effect is killed or removed from the field they are not removed from the field as well. For each Harpy or Alkonost on the field, other than your primary creature, increase the primary creature's Attack dice by +1 and its Hit/Attack modifier by +1.
All in One
Card Name: All in One
Card Type: Magic, Infinite, Equip
Card Number: 1
Rarity: Legendary
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Equip this card to a creature on the field. Add the opposing players primary creatures Attack Dice rolls and Hit/Attack Modifier to the equipped creature. This card cannot be used with other “All in One” Magic cards. This effect only applies to the base stats of the opposing creatures.
Card Type: Magic, Infinite, Equip
Card Number: 1
Rarity: Legendary
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Equip this card to a creature on the field. Add the opposing players primary creatures Attack Dice rolls and Hit/Attack Modifier to the equipped creature. This card cannot be used with other “All in One” Magic cards. This effect only applies to the base stats of the opposing creatures.
Ambush
Card Name: Ambush
Card Type: Magic, Lightning
Card Number: 133
Rarity: Rare
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: While in the combat phase you may play this card from your hand. Summon a creature from your hand at no sacrificing cost as a limited summon to the field until the end of your turn. At the end of your turn return this card to your hand.
Card Type: Magic, Lightning
Card Number: 133
Rarity: Rare
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: While in the combat phase you may play this card from your hand. Summon a creature from your hand at no sacrificing cost as a limited summon to the field until the end of your turn. At the end of your turn return this card to your hand.
Ancestral Sword
Card Name: Ancestral Sword
Card Type: Magic, Infinite, Field
Card Number: 106
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Increase the Attack of your primary creatures attack modifier by 2. This card is a field card and remains on the field until destroyed.
Card Type: Magic, Infinite, Field
Card Number: 106
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Increase the Attack of your primary creatures attack modifier by 2. This card is a field card and remains on the field until destroyed.
Ancient One
Card Name: Ancient One
Card Type: Creature
Card Number: 145
Rarity: Legendary
Race: Cosmic
Background: Neutral
Flavor Text: A byproduct during the creation of the physical universe.This entity relishes in corrupting mortals, and forcing them into worshiping it. It feeds on the negative emotions from the mortal soul.
Armor Level: 12
Speed: 3
Health Points: 130
Attack Name: Corrupting Horror
Damage Dice: 3
Modifier: 5
Other Attributes: Wings
Extended Effect Description: While this card is on the field and during your opponent's turn, if they control any limited summons, your opponent must initiate battle with each of their limited summons against their primary creature. This battle should be treated as any other battle between 2 creatures from opposing opponents. All normal combat rules apply. Magic cards can be played during this time.
Card Type: Creature
Card Number: 145
Rarity: Legendary
Race: Cosmic
Background: Neutral
Flavor Text: A byproduct during the creation of the physical universe.This entity relishes in corrupting mortals, and forcing them into worshiping it. It feeds on the negative emotions from the mortal soul.
Armor Level: 12
Speed: 3
Health Points: 130
Attack Name: Corrupting Horror
Damage Dice: 3
Modifier: 5
Other Attributes: Wings
Extended Effect Description: While this card is on the field and during your opponent's turn, if they control any limited summons, your opponent must initiate battle with each of their limited summons against their primary creature. This battle should be treated as any other battle between 2 creatures from opposing opponents. All normal combat rules apply. Magic cards can be played during this time.
Apocalypse
Card Name: Apocalypse
Card Type: Magic, Infinite, Field
Card Number: 120
Rarity: Legendary
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: While this card is on the field all players must roll a die. If the result of all the dice rolled match then all primary creatures on the field take 100hp damage. The player whose turn it currently is may choose when to have everyone roll for this effect during their turn.
Card Type: Magic, Infinite, Field
Card Number: 120
Rarity: Legendary
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: While this card is on the field all players must roll a die. If the result of all the dice rolled match then all primary creatures on the field take 100hp damage. The player whose turn it currently is may choose when to have everyone roll for this effect during their turn.
Attack Beacon
Card Name: Attack Beacon
Card Type: Magic, Infinite, Field
Card Number: 101
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: While this card is on the field all creatures on both sides of the field that have an Armor Level of 6 or less and have no card effect have +1 Attack Dice Rolls. Creatures that have a summoning requirement are not considered Effect creatures.
Card Type: Magic, Infinite, Field
Card Number: 101
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: While this card is on the field all creatures on both sides of the field that have an Armor Level of 6 or less and have no card effect have +1 Attack Dice Rolls. Creatures that have a summoning requirement are not considered Effect creatures.
Baby Dino
Card Name: Baby Dino
Card Type: Creature
Card Number: 32
Rarity: Common
Race: Dinosaur
Background: Plains
Flavor Text: A young dinosaur. These creatures are still very aggressive and often hunt down dragonlings to eat.
Armor Level: 4
Speed: 6
Health Points: 40
Attack Name: Stomp
Damage Dice: 1
Modifier: 3
Other Attributes: Near Water
Extended Effect Description: N/A
Card Type: Creature
Card Number: 32
Rarity: Common
Race: Dinosaur
Background: Plains
Flavor Text: A young dinosaur. These creatures are still very aggressive and often hunt down dragonlings to eat.
Armor Level: 4
Speed: 6
Health Points: 40
Attack Name: Stomp
Damage Dice: 1
Modifier: 3
Other Attributes: Near Water
Extended Effect Description: N/A
Battle Axe
Card Name: Battle Axe
Card Type: Magic, Infinite, Equip
Card Number: 57
Rarity: Common
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Increase the Attack and Hit modifier stats of the creature in which this card is equipped to by 2 each. This card can be equipped to only 1 creature card at a time.
Card Type: Magic, Infinite, Equip
Card Number: 57
Rarity: Common
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Increase the Attack and Hit modifier stats of the creature in which this card is equipped to by 2 each. This card can be equipped to only 1 creature card at a time.
Bear Wolf
Card Name: Bear Wolf
Card Type: Creature
Card Number: 15
Rarity: Rare
Race: Beast
Background: Forest
Flavor Text: This creature is as fast as it is strong and is often mistaken for a werebear. However, this creature shares no love for its lycanthrope cousin.
Armor Level: 6
Speed: 9
Health Points: 50
Attack Name: Quick Maul
Damage Dice: 2
Modifier: 4
Other Attributes: N/A
Extended Effect Description: This creature always attacks first during battle. This effect works independent of the speed stat.
Card Type: Creature
Card Number: 15
Rarity: Rare
Race: Beast
Background: Forest
Flavor Text: This creature is as fast as it is strong and is often mistaken for a werebear. However, this creature shares no love for its lycanthrope cousin.
Armor Level: 6
Speed: 9
Health Points: 50
Attack Name: Quick Maul
Damage Dice: 2
Modifier: 4
Other Attributes: N/A
Extended Effect Description: This creature always attacks first during battle. This effect works independent of the speed stat.
Beaver
Card Name: Beaver
Card Type: Creature
Card Number: 3
Rarity: Common
Race: Beast
Background: Forest
Flavor Text: These small aquatic rodents are not strong predators. However, what they lack in strength they make up for in their incredible ability to build.
Armor Level: 3
Speed: 8
Health Points: 10
Attack Name: Bucktooth Chomp
Damage Dice: 1
Modifier: 0
Other Attributes: Near Water
Extended Effect Description: N/A
Card Type: Creature
Card Number: 3
Rarity: Common
Race: Beast
Background: Forest
Flavor Text: These small aquatic rodents are not strong predators. However, what they lack in strength they make up for in their incredible ability to build.
Armor Level: 3
Speed: 8
Health Points: 10
Attack Name: Bucktooth Chomp
Damage Dice: 1
Modifier: 0
Other Attributes: Near Water
Extended Effect Description: N/A
Big Buck
Card Name: Big Buck
Card Type: Creature
Card Number: 59
Rarity: Common
Race: Beast
Background: Forest
Flavor Text: These majestic creatures roam the forests of Ward. They are mostly timid, but can be incredibly aggressive during the rut. During the hunting season, they vanish!!
Armor Level: 4
Speed: 8
Health Points: 50
Attack Name: Antler Clash
Damage Dice: 2
Modifier: 2
Other Attributes: N/A
Extended Effect Description: N/A
Card Type: Creature
Card Number: 59
Rarity: Common
Race: Beast
Background: Forest
Flavor Text: These majestic creatures roam the forests of Ward. They are mostly timid, but can be incredibly aggressive during the rut. During the hunting season, they vanish!!
Armor Level: 4
Speed: 8
Health Points: 50
Attack Name: Antler Clash
Damage Dice: 2
Modifier: 2
Other Attributes: N/A
Extended Effect Description: N/A
Bio Regeneration
Card Name: Bio Regeneration
Card Type: Magic, Infinite, Equip
Card Number: 9
Rarity: Epic
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: This card can only be equipped to a creature that currently has 9 or less remaining health points. Once equipped, heal the equipped creature 30 health points. While equipped, the equipped creature has its Hit and Attack Roll results doubled.
Card Type: Magic, Infinite, Equip
Card Number: 9
Rarity: Epic
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: This card can only be equipped to a creature that currently has 9 or less remaining health points. Once equipped, heal the equipped creature 30 health points. While equipped, the equipped creature has its Hit and Attack Roll results doubled.
Black Jacket
Card Name: Black Jacket
Card Type: Creature
Card Number: 142
Rarity: Rare
Race: Bug
Background: Forest
Flavor Text: Though not very strong, the Black Jacket hornet carries a devastating toxin in its body that can kill even the strongest creatures.
Armor Level: 5
Speed: 11
Health Points: 40
Attack Name: Toxic Sting
Damage Dice: 2
Modifier: 3
Other Attributes: Wings
Extended Effect Description: If the creature card “Hive Lord” is on your side of the field this card can be summoned directly from your hand to the field as a Limited Summon. Return this card to the original owner’s hand if “Hive Lord” leaves the field or changes control. This is considered a Summoning Requirement and black Jacket is considered a Non-Effect creature while on the field.
Card Type: Creature
Card Number: 142
Rarity: Rare
Race: Bug
Background: Forest
Flavor Text: Though not very strong, the Black Jacket hornet carries a devastating toxin in its body that can kill even the strongest creatures.
Armor Level: 5
Speed: 11
Health Points: 40
Attack Name: Toxic Sting
Damage Dice: 2
Modifier: 3
Other Attributes: Wings
Extended Effect Description: If the creature card “Hive Lord” is on your side of the field this card can be summoned directly from your hand to the field as a Limited Summon. Return this card to the original owner’s hand if “Hive Lord” leaves the field or changes control. This is considered a Summoning Requirement and black Jacket is considered a Non-Effect creature while on the field.
Bomb
Card Name: Bomb
Card Type: Magic, Infinite, Equip
Card Number: 96
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Equip this card to 1 creature on the field. If this card is removed from the field it explodes and deals 30hp of damage to the equipped creature.
Card Type: Magic, Infinite, Equip
Card Number: 96
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Equip this card to 1 creature on the field. If this card is removed from the field it explodes and deals 30hp of damage to the equipped creature.
Bound with Chains
Card Name: Bound with Chains
Card Type: Magic, Infinite, Field
Card Number: 77
Rarity: Rare
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: This card is a field card and affects all players. While this card is on the field players cannot remove cards from their cemetery. Cards such as Holy Light or Frog of Fortune can still be played but their effect would not do anything.
Card Type: Magic, Infinite, Field
Card Number: 77
Rarity: Rare
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: This card is a field card and affects all players. While this card is on the field players cannot remove cards from their cemetery. Cards such as Holy Light or Frog of Fortune can still be played but their effect would not do anything.
Bronto
Card Name: Bronto
Card Type: Creature
Card Number: 34
Rarity: Epic
Race: Dinosaur
Background: Plains
Flavor Text: When the Bronto walks, the earth shakes with the sounds of thunder across the plains. They use their whip-like tail to fend off predators.
Armor Level: 11
Speed: 1
Health Points: 110
Attack Name: Thundering Stomp
Damage Dice: 2
Modifier: 7
Other Attributes: N/A
Extended Effect Description: N/A
Card Type: Creature
Card Number: 34
Rarity: Epic
Race: Dinosaur
Background: Plains
Flavor Text: When the Bronto walks, the earth shakes with the sounds of thunder across the plains. They use their whip-like tail to fend off predators.
Armor Level: 11
Speed: 1
Health Points: 110
Attack Name: Thundering Stomp
Damage Dice: 2
Modifier: 7
Other Attributes: N/A
Extended Effect Description: N/A
Bug Man
Card Name: Bug Man
Card Type: Creature
Card Number: 31
Rarity: Uncommon
Race: Bug
Background: Mountains
Flavor Text: This creature was created by the Westward Trading Company in Buck City. He was created to sell to the highest bidder as a weapon.
Armor Level: 7
Speed: 6
Health Points: 70
Attack Name: Super Bug Punch
Damage Dice: 3
Modifier: 3
Other Attributes: Wings
Extended Effect Description: N/A
Card Type: Creature
Card Number: 31
Rarity: Uncommon
Race: Bug
Background: Mountains
Flavor Text: This creature was created by the Westward Trading Company in Buck City. He was created to sell to the highest bidder as a weapon.
Armor Level: 7
Speed: 6
Health Points: 70
Attack Name: Super Bug Punch
Damage Dice: 3
Modifier: 3
Other Attributes: Wings
Extended Effect Description: N/A
Bug Spray
Card Name: Bug Spray
Card Type: Magic, Infinite, Field
Card Number: 148
Rarity: Common
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: This card is a field card and affects all players. While this card is on the field, creatures that are “Bug” type creatures take 2x damage.
Card Type: Magic, Infinite, Field
Card Number: 148
Rarity: Common
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: This card is a field card and affects all players. While this card is on the field, creatures that are “Bug” type creatures take 2x damage.
Bull Power
Card Name: Bull Power
Card Type: Magic, Infinite, Equip
Card Number: 12
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Increase the Armor Level, Speed, Attack Modifier, and Hit Modifier stats of the creature in which this card is equipped to by 2 each. This card can be equipped to only 1 creature card at a time.
Card Type: Magic, Infinite, Equip
Card Number: 12
Rarity: Uncommon
Race: N/A
Background: N/A
Flavor Text: N/A
Armor Level: N/A
Speed: N/A
Health Points: N/A
Attack Name: N/A
Attack Dice: N/A
Modifier: N/A
Other Attributes: N/A
Extended Effect Description: Increase the Armor Level, Speed, Attack Modifier, and Hit Modifier stats of the creature in which this card is equipped to by 2 each. This card can be equipped to only 1 creature card at a time.
Bunnysaurus
Card Name: Bunnysaurus
Card Type: Creature
Card Number: 13
Rarity: Uncommon
Race: Dinosaur
Background: Mountains
Flavor Text: The Bunnysaurus is one of the lesser-known dinosaurs of Ward. Its exceptionally large ears can alert them of danger from miles away.
Armor Level: 5
Speed: 6
Health Points: 40
Attack Name: Hop Strike
Damage Dice: 1
Modifier: 3
Other Attributes: N/A
Extended Effect Description: While this card is on the field you may choose to negate an attack against this card, or negate the activation of a magic. This effect can only be used one time while this card is on the field.
Card Type: Creature
Card Number: 13
Rarity: Uncommon
Race: Dinosaur
Background: Mountains
Flavor Text: The Bunnysaurus is one of the lesser-known dinosaurs of Ward. Its exceptionally large ears can alert them of danger from miles away.
Armor Level: 5
Speed: 6
Health Points: 40
Attack Name: Hop Strike
Damage Dice: 1
Modifier: 3
Other Attributes: N/A
Extended Effect Description: While this card is on the field you may choose to negate an attack against this card, or negate the activation of a magic. This effect can only be used one time while this card is on the field.
Captain Ward
Card Name: Captain Ward
Card Type: Creature
Card Number: 144
Rarity: Legendary
Race: Elemental
Background: Water
Flavor Text: Captain Ward is the embodiment of the planet Ward. He was created through the wishes of a cult of young humans to clean the garbage of the Order and Cabal. “Time to take out the trash”. -Captain Ward
Armor Level: 12
Speed: 4
Health Points: 100
Attack Name: Ward Force
Damage Dice: 6
Modifier: 3
Other Attributes: N/A
Extended Effect Description: N/A
Card Type: Creature
Card Number: 144
Rarity: Legendary
Race: Elemental
Background: Water
Flavor Text: Captain Ward is the embodiment of the planet Ward. He was created through the wishes of a cult of young humans to clean the garbage of the Order and Cabal. “Time to take out the trash”. -Captain Ward
Armor Level: 12
Speed: 4
Health Points: 100
Attack Name: Ward Force
Damage Dice: 6
Modifier: 3
Other Attributes: N/A
Extended Effect Description: N/A
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